This project was kicked off by Genuary
Learning about bézier curves
![](https://framerusercontent.com/images/7IPFMx4Kx0PA2yn4YDi8oAPbHY.png)
I learned how bezier curves actually work from this (amazing) video. I mad this interactive sketch to retain what I had learned—or to prove I had actually learned it
Horizontal mouse position controls how far along the curve you are.
![](https://framerusercontent.com/images/0XPCLp4TVbE8Hm1S8ZHa36gZz5A.png)
In this sketch, several slices of time and all the lines for constructing them are visible at once.
Applying the curves
I had to make sense of SVG and then write something to extract and convert the points to something that would work in my p5 sketch.
![](https://framerusercontent.com/images/ZJXZNOMXnRrZrIHyAos1cGfldY.png)
![](https://framerusercontent.com/images/jd78W5h0IXbzzeuuhXc7aEauWA.png)
I’m drawing all the intermediate bezier states, but I’m oscillating the number of intermediate states. I think this could oscillate between two weights. And if we get the frequencies right, we could see every combination of weight and number of states.
![](https://framerusercontent.com/images/AxDRVmuvYiTV35nQw2lXbfaf34.gif)